One More Night Upgrades Tier List
Spend coins on survival first, then specialize for your ending route.
Shop rules of the road
Upgrades appear every other night starting on Night 3 (not in Sandbox). Prices start discounted and climb about 25% each shop. Plan purchases around the threats you already voted — see Threat Tier List.
S tier — buy when offered
- Power percentage / spare batteries — extends door mistakes
- Stamina and run speed packages (Bloxy Cola style) — fixes late rotations
- Walk speed when your camera desk path is slow
- Night duration reducers once you can handle denser pressure without needing long downtime
These buys convert directly into clearer Night 20 attempts.
A tier — strong situational
- Targeted threat removers when a locked-in A/S threat is brickng the run
- Coin starters that accelerate future shops if the lobby is stable
- Quality-of-life gear tied to achievements you are actively hunting
B tier — flexible tools
- Minor unlocks and stackable small percentages
- Cosmetic-leaning assists that still add a bit of survivability
- Route items only when you committed to that ending
C tier — advanced / spicy
- Tarot cards with random aggression swings
- High-risk high-reward economy cards
- Builds that assume perfect camera play
Tarot spawns are rarer. Read the quote and effect fully before buying.
Shadow deals — handle with care
Shadow deals can appear with certain equipment (such as My Own Shadow) and offer power at the cost of max lives. Draining every max life for deals can grant achievements and also strand you at one permanent life. Only accept when the lobby understands the brick potential.
Suggested purchase order for new lobbies
- Power
- Stamina / speed
- Duration cuts
- Threat removal
- Experimental tarot
Ending-specific notes
- BiD: camera feeds go dark — power and flashlight discipline matter more than vanity vision upgrades.
- PtWP: budget for locked Jordi pressure and J-Choice nights.
- False Savior: expect permanent Puppet-style stress; stamina and mask comfort rise in value.
Related pages
Coins are stored skill. Spend them on the mistakes you actually make.
Example Night 3–9 shopping script
- Night 3: batteries or power percent if doors already feel expensive
- Night 5: stamina or run speed if rotations are late
- Night 7: second power stack or duration cut
- Night 9: threat remover only if a specific vote is brickng calls
Skip random tarot until that script feels boring.
Co-op wallet etiquette
Decide whether coins are personal or pooled for the lobby’s weakest link. In serious TitN pushes, buying power for the door duo beats four vanity purchases.
Measuring upgrade value
If a buy does not change your death cause within two nights, it was the wrong buy. Re-read Office Power and adjust.
Frequently Asked Questions
Quick answers for One More Night survivors.
When does the shop open?
Every other night starting on Night 3 outside Sandbox.
Should I save coins for late shops?
Keep a buffer, but dying with a full wallet is worse than buying batteries on Night 5.
Are tarot cards worth it?
Sometimes. They are rarer and riskier — take them when your base survival stats are already online.
What are shadow deals?
Powerful offers that cost max lives. Use only with a clear plan.